Jump attacks in Elden Ring are a complex game mechanic with many hidden nuances that can make them incredibly powerful. These hidden mechanics aren't explained anywhere in the game, and even seasoned players might not fully understand them. Here in this Elden Ring SuperArmor Jump Attacks Guide, we will be breaking down the essential aspects of jump attacks, including their phases, hitboxes, super armor, and infinite poise events (IPEs). All of these are PvP Hidden Mechanics of Elden Ring crucial for winning PvP combats.
Jump attacks consist of three main phases: the jump phase, the landing phase, and the grounded phase. The transition from jump to landing happens just after reaching the apex of the jump, as your character descends back to the ground. Once your feet touch the ground again, you enter the grounded phase.
There are distinct animations for standing (neutral) jumps versus walking or running jumps. When you execute an attack during different phases of the jump animation, you'll notice significant variations in how your character performs.
There are significant differences in the animation between a standing (neutral) jump and a walking or running jump. Attacking during different phases of the jump animation yields different results:
● Jump Phase: Little to no tracking, making manual aiming difficult.
● Landing Phase: Good tracking as the character descends.
● Grounded Phase: No tracking once grounded.
Every weapon has a different degree of tracking in these jumps. For example, heavy thrusting swords can only rotate about 90 degrees if the attack is made during the jump phase.
During the jump phase, up until the apex, attacks have minimal tracking. As you descend into the landing phase, tracking improves, and once grounded, your character loses all tracking ability.
This means that if you start an attack during the jump phase, it's challenging to adjust your aim manually. Each weapon behaves differently in these jumps; for example, heavy thrust and swords can only rotate about 90 degrees if attacked during the jump phase.
In the world of gaming, jump attacks come with a host of complexities that aren't immediately apparent. Let's break down these mechanics so you can wield them to your advantage.
Jump attacks unfold in three distinct phases: jump, landing, and ground. The nuances of each phase impact how your character performs during combat. A neutral jump or a running jump both affect tracking during these phases, with slightly enhanced tracking in the neutral jump's jump phase.
Delaying your attack until the transition into the landing or grounded phase offers superior tracking capabilities. In practical terms, this can mean near-perfect 360-degree tracking if you time your attack for the landing phase. However, weapon types vary in their tracking capabilities; curved greatswords, for instance, maintain impeccable tracking throughout their animations.
One of the most intriguing aspects of jump attacks is super armor. Unlike hyper armor, which relies on passive poise, super armor grants immunity to hitstun from specific weapons like scythes. This feature ensures that certain jump attacks remain uninterrupted, even when struck by weapons like the Shamshier R1.
Different weapons inflict varying levels of hitstun on opponents. For example, rapiers and daggers cause level 8 hitstun, while straight swords, hammers, and heavy thrusting swords induce level 1 hitstun. This diversity in hitstun levels influences the strategic use of jump attacks in combat scenarios.
Understanding these nuances can elevate your gameplay strategy, allowing you to leverage jump attacks effectively while navigating the intricacies of combat in the game.
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Some jump attacks gain super armor during specific phases of the animation, allowing players to ignore certain levels of hitstun. Super armor is different from hyper armor, as it ignores hitstun from certain weapons regardless of your passive poise.
● Small Weapons: Rapiers and daggers deal level 8 hitstun.
● Medium Weapons: Greatswords, halberds, and scythes deal level 2 hitstun.
● Colossal Weapons: Deal level 3 hitstun.
Super armor on jump attacks can ignore level 8 and level 1 hitstun, and in some cases, level 2 hitstun. However, not all weapons get super armor on their jump attacks, and most require a specific type of jump.
Understanding the intricacies of super armor in jump attacks is crucial for dominating combat scenarios in the game. In Elden Ring SuperArmor Jump Attacks Guide let’s go for a detailed breakdown of how super armor works with different weapons and jump types:
Super armor grants immunity to hitstun from specific weapon types, enabling uninterrupted attacks. Scythes and Raptor Claw charged R2s, for instance, provide super armor that disregards level 8 and level 1 hitstuns. Scythe R2s extend this immunity to level 2 hitstuns. Additionally, ashes of war such as Endure and Oath of Vengeance nullify all levels of hitstun, enhancing combat versatility.
Not all weapons feature super armor on their jump attacks and those that do often require specific conditions. For example:
● One-handed and two-handed jump attacks from most weapons, excluding heavy thrusting swords and regular thrusting swords, activate super armor when initiated from a walk or sprint.
● Power stance movesets generally gain super armor from walking or sprinting jumps, except for certain exceptions like power stance great axes, great hammers, great spears, thrusting swords, heavy thrusting swords, scythes, halberds, and curved greatswords.
● Power stance claws and katanas uniquely possess super armor on their standing jump attacks, making them formidable choices, particularly when paired with ashes of war like Raptors of the Mist.
Utilizing super armor effectively involves timing and awareness:
● Iframes provided by Ashes of War allow players to evade hits and immediately access their neutral jump attack, activating super armor to prevent mid-air staggering.
● Super armor frames remain active during the jumping and landing phases but expire upon touching the ground. Therefore, delaying the jump attack to the landing phase risks losing these protective frames before the attack animation concludes.
By mastering these mechanics, you can strategically incorporate super armor into your gameplay, enhancing your ability to execute jump attacks effectively and assert dominance in combat engagements.
Jump attacks in Elden Ring introduce a complex mechanic known as super armor, offering unique advantages and challenges in combat. Here’s an in-depth exploration to master this powerful tool:
Super armor on jump attacks allows for continuous offensive pressure and poses difficulties in countering, especially against passive opponents. By initiating these attacks at close range, you can land hits or force evasive maneuvers like rolling, maintaining control of the engagement. However, opponents wielding weapons with level 2 or level 3 stun capabilities can effectively counter these tactics.
From time to time, you might notice a situation where you get hit mid-jump but don't get stunned, even if you're not using a setup with super armor. This is due to an Infinite Poise Event (IPE).
An IPE occurs during the transition of states, such as moving from sprinting to walking or vice versa while also transitioning into or out of blocking. This overlap causes the character to ignore an instance of hitstun, effectively creating a moment of invincibility.
● Using Super Armor: Super armor makes jump attacks spammable and difficult to punish, allowing you to play aggressively against passive players. However, be cautious against opponents with weapons that deal with higher hitstun levels.
● Exploiting IPEs: Although IPEs are unreliable to reproduce intentionally, understanding their occurrence can provide an advantage in fights.
● Against Newer Players: Super armor can showcase its effectiveness in maintaining aggression and controlling the fight.
● Against Experienced Players: Utilize strategic spacing, super armor frames, and anticipate opponent moves to outmaneuver and outlast them.
Understanding super armor and IPEs in jump attacks is crucial for both offensive and defensive play. Whether you're utilizing these mechanics to your advantage or aiming to avoid significant damage, this knowledge is key to mastering Elden Ring's combat system. The Elden Ring SuperArmor Jump Attacks Guide will enable you to understand these hidden PvP Mechanics in Elden Ring, dominating the multiplayer of the game.