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PoE 2 Endgame Issues Fixed in Patch 0.2

The developers of Path of Exile 2 have been slowly revealing details about Patch 0.2, like New Support Gems and Uniques, and the latest updates promise to address some major endgame concerns. Among the biggest changes? Towers can now spawn a variety of mechanics, including bosses, making them much more dynamic and rewarding. Here in this guide, we will be diving into the PoE 2 Patch 0.2 Endgame Updates, the issues that are going to get fixed, and some speculations. Let's get started!

Tower Maps Now Feel Like Real Endgame Content

Tower Maps Now Feel Like Real Endgame Content in PoE 2

Patch 0.2.0 is introducing major upgrades to tower maps, making them feel more like true endgame content rather than just a side activity.

With the ability to spawn all endgame mechanics, including breaches, delirium, expeditions, and even bosses, tower maps are about to get a serious boost in both difficulty and rewards.

New Mapping System in PoE 2

  • Boss Towers – Towers can now randomly spawn powerful bosses, adding high-stakes encounters and extra challenge to each run.

  • Juiced-Up Towers – If towers are placed close together, using a tablet can enhance a neighboring tower, stacking mechanics for even crazier fights and better loot.

  • Diverse Encounters – Different tower types ensure variety, so no two runs feel exactly the same. Expect more engaging, unpredictable battles instead of repetitive layouts.

Up until now, tower maps felt like a chore, with many players rushing through them using low-level maps just to check them off the list.

But with PoE 2 Patch 0.2, these updates will turn towers into must-play content, making them a core part of the endgame grind!

Class Balance and Ascendancy Pick Rates in PoE 2

Class Balance and Ascendancy Pick Rates in PoE 2

As Path of Exile 2 continues to evolve, developers have been analyzing ascendancy balance, tracking which classes dominate and which are struggling.

A newly hired data analyst has provided insight into the current pick rates, revealing clear winners and losers in the PoE 2 meta.

The Most Popular Ascendancies in PoE 2

  • Invoker (20% pick rate)Invoker is a powerhouse with tons of spirit, evasion, and armor, making it the go-to choice for many players.

  • MonkMonk is a perfect mix of offense and defense, making it incredibly easy to clear content quickly.

  • StormweaverStormweaver is a top-tier elemental caster, known for its ability to stack massive damage effortlessly.

  • InfernalistInfernalist is the king of minion builds, providing powerful early-game scaling and dominance.

The Least Played Ascendancies in PoE 2

  • Acolyte of Chayula (1.15% pick rate) – Struggles to find relevance, needing buffs to become competitive.

  • Warbringer (1.53%) – Lacks synergy, making Titan the clear superior option.

  • Pathfinder (3.38%) – Underused, despite having some of the strongest explosive builds in the game.

  • Chronomancer (2.01%)Chronomancer has hidden potential, but its mechanics are too complex for most players to utilize effectively.

Instead of nerfing popular ascendancies, the better approach would be to buff weaker ones, ensuring every class feels viable.

Small tweaks and mechanic reworks could breathe new life into underperforming ascendancies and make the game feel even more balanced.

Crafting & Endgame Still Need Work

While the tower map reworks and ascendancy balance changes are great improvements, they don’t fully address the core endgame issues that Path of Exile 2 still struggles with.

The community has voiced concerns about several key areas:

  • Crafting System – The heavy reliance on RNG makes it incredibly frustrating to craft reliable high-end gear. A more deterministic system or additional crafting options would go a long way in fixing this.

  • Lack of Endgame Excitement – While tower maps are seeing improvements, many players feel that the overall endgame still lacks rewarding, engaging content.

  • New Content is Needed – The game desperately needs something fresh and exciting. A new class, such as the long-rumored Druid, would shake up the meta and bring renewed interest.

These changes would help Path of Exile 2 maintain its momentum and keep players engaged in the long run.

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Final Thoughts: Is Patch 0.2 Enough?

While Patch 0.2 won’t completely overhaul Path of Exile 2, it is definitely a step in the right direction. Towers becoming actual endgame content, along with data-driven balance changes, shows that Grinding Gear Games is listening to player feedback.

But will this be enough to bring back lapsed players? Probably not on its own. The PoE community is hungry for big changes, and Patch 0.2 will need to deliver some serious hype to keep the momentum going.

What do you think? Does Patch 0.2 sound exciting enough to bring you back? Or does PoE 2 need even more? Let us know in the comments below!

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