Buckle up, pilot! The Supply or Die event in Star Citizen is here, and it’s absolute chaos. Whether you’re hauling precious commodities, defending your cargo from A2 bombers, or ambushing unsuspecting traders, this event throws you right into the heart of Stanton and Pyro’s evolving economy. But is it worth the risk? With skyrocketing rewards and high-stakes combat, the right strategy can make or break your profits.
This guide will break down everything you need to know—from how to transport commodities safely to fighting off enemy threats and maximizing your earnings. Let’s dive into our Star Citizen Supply or Die Event Guide!
The Supply or Die event in Star Citizen is a thrilling mix of high-risk trading, intense dogfights, and tactical cargo management.
Whether you're a seasoned trader hauling high-value commodities, a cunning pirate looking to ambush and loot unsuspecting transporters, or a skilled combat pilot tasked with defending key supply routes, this event offers non-stop action for every type of player.
It’s not just about flying from point A to B—it’s about survival, strategy, and seizing every profitable opportunity while dodging hostiles.
The event is split into two factions, each with distinct objectives and playstyles:
Headhunters – These ruthless interceptors are out for blood, targeting traders carrying Detatrine. Their mission? Disable, raid, and plunder cargo ships to turn a hefty profit while disrupting supply chains.
Citizens for Prosperity – Cargo haulers dedicated to keeping the economy running. Their goal is to safely transport valuable commodities to designated locations, dodging Headhunter ambushes and navigating volatile space routes.
To come out on top in this high-stakes event, players must engage in resource acquisition and strategic delivery.
Here's how it works:
Gather Resources – Mine, salvage, or buy commodities from trade hubs.
Transport with Caution – Carefully plan routes to avoid pirates and rival factions.
Deliver for Maximum Profit – Drop off resources at either Stanton Gateway or a Pyro station, depending on your faction's objectives.
Here's how to complete Supply or Die Mission without spending aUEC.
At the start of the event, traders were making insane profits by buying low and selling high. However, CIG stepped in mid-event to tweak prices, reducing profit margins and balancing the economy.
Despite the adjustments, some players still managed to rake in huge payouts, with reports of organized crews banking a staggering 790 million credits in just one week.
With PvP ambushes, dynamic pricing, and ever-changing threats, every run in Supply or Die is a test of skill, strategy, and sheer nerve.
The Real Challenge – PvP Mayhem & Logistics Nightmares
At first glance, the Supply or Die event might seem like a straightforward cargo-hauling mission, but in reality, it’s an all-out battle for survival.
From sudden ambushes and relentless bombings to frustrating cargo mishaps, players quickly discovered that success requires more than just a fast ship—it demands coordination, adaptability, and a solid battle plan.
If you’re not prepared, expect to get blown up, looted, or stranded in space.
One of the biggest threats during the event came from the A2 Hercules Starlifter, a massive gunship that players turned into a flying nightmare for traders.
Instead of engaging in dogfights, some pilots took the easy route—carpet bombing supply hubs and trade depots, wiping out entire landing zones in seconds.
If you were caught in one of these airstrikes, good luck making it out in one piece.
Erratic movement – If a large ship is flying strangely or circling an area, be cautious.
Frequent decoy usage – A2 pilots often deploy flares and chaff to avoid missile locks.
Sudden altitude shifts – If you see one diving towards a crowded landing pad, assume it’s about to rain hellfire.
Keep moving – Never leave your cargo hauler parked in an open area. A stationary target is an easy kill.
Use missile fire – A coordinated barrage of missiles can overwhelm an A2’s defenses, forcing it to retreat.
Deploy ground defenses – Ballistas and AA Cyclones are game-changers, providing much-needed anti-air support to clear the skies.
As if dodging pirates and bombers wasn’t enough, cargo management turned into one of the most frustrating aspects of the event.
Players reported ships randomly despawning near elevators, causing entire cargo holds to vanish just because they parked in the wrong spot.
Imagine spending hours mining, salvaging, and running trade routes—only to lose everything to a buggy game mechanic.
Land farther from trade hubs – Avoid getting too close to elevators or high-traffic zones.
Manually haul cargo – Offload crates one by one instead of relying on quick-transfer methods.
Work with a squad – Solo players struggled, but organized teams had a much easier time managing shipments efficiently.
With PvP chaos, logistical headaches, and constant adjustments, Supply or Die proved that surviving in Star Citizen isn't just about having the right ship—it's about outsmarting the battlefield.
Not every ship was cut out for Supply or Die. Some were too slow, too vulnerable, or simply lacked the firepower to survive in the warzone.
To make the most of this event, players needed to pick the right ship for their role—whether they were running cargo, protecting convoys, or scouting for incoming threats.
Here’s a breakdown of the best ships that dominated the event and why they worked so well.
Role | Best Ship Choices | Why? |
---|---|---|
Cargo Hauler | C2 Hercules, MSR, Hull A | High cargo capacity, solid defenses, and fast getaway speed. The C2 Hercules was the top choice due to its massive hold and strong shields, while the MSR (Mercury Star Runner) provided agility and stealth. The Hull A was a budget-friendly option for solo traders. |
Escort Fighter | Super Hornet, Gladius | Perfect for atmospheric dogfights, these ships were small, fast, and deadly. The Super Hornet packed a serious punch with its dual-seater firepower, while the Gladius remained one of the most agile and responsive fighters in the game. |
Bomber Defense | Ballista, Cyclone AA | The Ballista turned the tide by offering long-range anti-air missiles, making it a nightmare for incoming bombers. The Cyclone AA, though smaller, was cheap and mobile, great for protecting landing zones from airstrikes. |
Recon & Spotting | Terrapin, Hawk | Stealth and early enemy detection made these ships invaluable. The Terrapin’s reinforced hull kept it alive even in hostile zones, while the Hawk’s EMP capabilities helped disrupt enemy ships before they could strike. |
Choosing the right ship wasn’t just about having the best stats—it was about understanding the battlefield and playing to each ship’s strengths.
The Supply or Die event wasn’t just about hauling cargo or taking out enemies—it was a brutal learning experience for everyone involved.
Those who adapted quickly thrived, while others lost millions of Star Citizen aUEC in cargo, got ambushed, or found themselves on the wrong end of a bombing run.
Here are some key takeaways from the chaos:
Scanning is key – Many players met an unfortunate fate simply because they ignored their radar. Ambushes happened frequently, and those who didn’t scan for stealthed enemies or incoming ships often ended up as easy targets. A quick scan before landing or leaving a station could mean the difference between profit and disaster.
Small, organized teams outperformed big, chaotic ones – While large fleets might seem unstoppable, they often fell apart under pressure due to poor coordination. Smaller, well-communicated squads executed strategies better, reacted faster, and avoided the confusion that plagued massive groups.
Supply depots were always dangerous – If you saw a crowd at a depot, trouble was almost guaranteed. These high-traffic areas became hotspots for pirates, bombers, and opportunistic raiders looking to snatch cargo from unsuspecting traders. The best move? Plan alternate drop-off points or send in a scout first to check the situation.
Those who paid attention to these lessons had a much higher survival rate—and walked away with fatter wallets.
Was It Worth It?
If you love action-packed trade runs, this event was a dream. If you hate constant ambushes and A2 bombers ruining your day, it was a nightmare. Profits were there for those who played smart, but the risk was always high.
Choose your faction – Headhunters (attackers) or Citizens for Prosperity (traders).
Beware of A2 bombers – Stay alert and counter them wisely.
Cargo handling was tricky – Keep ships at a safe distance to avoid despawning issues.
Big money was possible – But only for those who planned and played efficiently.
Ready to take on the madness of Supply or Die? Grab your ship, rally your squad, and dive in!