Age of Wushu
is a recreates an ancient Chinese world of kung fu. It's published by Gala-Net in Europe, the game covers 2,000 years of ancient Chinese Wuxia tradition. Now, Age of Wushu
: Warrior’s Journey
expansion released. As one might infer from the title, the new expansion adds a sizable new chunk of land to the game, along with a plethora of new gameplay mechanics.
In the Warrior’s Journey
expansion have 5 new regions being added in the world will allow players to travel to an all new game world on the frontier of the Ming Dynasty Empire. There is an interesting mix of tundra, desert, and grasslands eagerly awaiting your exploration.
This is a brief excerpt from the official expansion site:
There have something new you should to know in the Warrior’s Journey Expansion:
Survival gameplay mechanics including hunger, thirst, and hypothermia
Player housing system
Cross-server Guild Wars system
Bag drops on player death and bag looting
Special traps and territory claiming
100+ new skills and all new weapons
New hidden areas to explore with unique treasure, missions and bosses
“How well a hero can survive the harsh elements are measured in four attributes: constitution, thirst, hunger and body temperature. Adverse levels among these attributes result in illness, which have various debilitating effects and can eventually lead to death if left untreated.”
That is a detailed listing of abnormal factors and effects, along with info on how players can overcome them to avoid some of the harsher consequences.
It’s not every day you come across an MMO expansion that boldly declares hypothermia as an exciting new addition to gameplay right up there with player housing and new skills, so I’m thinking Age of Wushu
is on to something.