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Final Fantasy XIV Race Stats Guide
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Final Fantasy XIV Race Stats Guide

Players can explore a constantly growing world packed with features and content in Final Fantasy XIV. Players can play as characters from multiple classes and races in FFXIV, like in many MMOs. For example, they can take on the roles of the commanding Hrothgar or can choose the little Lalafell. There exist numerous races, and every one of them offers unique benefits.

The world of Eorzea in Final Fantasy XIV contains 8 races. These characters all have distinctive looks, which the players can choose from as per liking. In addition to having different appearances, these entities will also have different stats, benefits, and advantages. Each race is strengthened in particular classes by these distinct characteristics.

In addition to having different appearances, these entities will have different stats, benefits, and advantages. Each race is strengthened in particular classes by these distinct characteristics. There will be two variations for each of these, further specializing the characters for various jobs. Some races will aid new players in learning the game and improving.

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FFXIV Different Races

Hyurs

The race closest to humans in the entire game is the Hyurs. In the well-known MMO, Hyurs are some of the earliest races. They are athletically built but have slim frames. Having the most universally appealing body structure enhances any armor's appearance. They primarily draw gamers who wish to act out their fantasies in Eorzea.

According to legend, they are the most prevalent race in the Final Fantasy universe. They are plentiful throughout all of Eorzea. You can select the gender as per your liking. There are two clans for this race.

Midlander

The more common of the two subclans is this one. These people have made their homes almost everywhere in the lowlands and midlands. They have a fair complexion and are slim. The Midlanders' opening statistics are as follows:

  • Strength: 22

  • Mind: 19

  • Vitality: 20 

  • Intelligence: 23

  • Dexterity: 19

Under the Thaumaturge, Lancer, Pugilist, Arcanist, and Gladiator classes, these characters are at their strongest. Additionally, they are optimized for the Dragoon, Monk, Blue Mage, Red Mage, Black Mage, and Summoner vocations.

Highlander

Compared to their Midlander cousins, it is less common. These individuals are yet numerous. They are substantially larger and bulkier in build. Compared to the other clan, they are a little bit higher. Highlanders tend to congregate in Ul'dah rather than being dispersed over Eorzea, in contrast to Midlanders. The stats for this clan are as follows:

  • Vitality: 22 

  • Dexterity: 20 

  • Mind: 20

  • Intelligence: 18

  • Strength: 23

The Gladiator, Marauder, Pugilist, or Lancer classes are where Highlanders excel. Additionally, these builds are ideal for the Gunbreaker, Warrior, Warrior, Monk, Dragoon, and Warrior vocations.

Miqo'Te

They are an old race in the game. They resemble animals. They are petite, athletic humanoids with human-like features. They possess cat-like tails and ears, which are the most distinguishing characteristics.

Miqo'Tes are among the finest trackers and hunters because of their animalistic nature, which has developed their strong sense of scent. They live alone and have strong territorial instincts. As a result, they are pretty common in the game.

The 'Seekers of the Sun'

Miqo'Tes, who flourish in the sun, are seekers. They adore the sun and pay homage to 'Azeyma the Warden', the Sun Keeper. They typically live in Limsa Lominsa and the 'Sagolii Desert' and have fair skin. They are cat-like animals in Final Fantasy XIV and have the following starting stats:

  • Vitality: 20

  • Mind: 19

  • Strength: 22

  • Intelligence: 19

  • Dexterity: 23

Rogue, Archer, Marauder, Lancer, Marauder, and Pugilist classes are most suited for seekers. They perform at their peak when they apply for positions as Ninja, Dragoon, Bards, Dancer, Machinist, and Monk.

The 'Keepers of the Moon'

Keepers prefer to spend their time in the comfort of the dark rather than in the sunlight like their sun-loving relatives. These Miqo'Tes would only be active at night because they prefer to stay out of the sun as little as possible. They contrast with the Seekers of the Sun in darker skin tones. These nocturnal creatures are mainly observed in and around Gridania. These creatures who enjoy the night possess the same stats as those above.

FFXIV Race Stats Guide

Elezens

This group could be compared to the elf creatures from Final Fantasy. The most elf-like creatures are those with tall, fair complexion, slender bodies, and pointy, elongated ears. Before Hyurs arrived, they were Eorzea's first permanent residents. Sadly, after the seeming invasion of the new beings, they have withdrawn behind the defenses of their habitat.

Wildwood

"Wildwood" refers to the Elezens who took forests as their homes. After hostilities have subsided, they are frequently observed in locations like Gridania. Following are preliminary stats for this contest:

  • Vitality: 19

  • Mind: 19

  • Strength: 20

  • Intelligence: 22

  • Dexterity: 23

Duskwight

They have settled in the gloomy dungeons and caves of Eorzea. They are referred to as "the Greys" because of their darker skin from living in the gloom. They are the equivalent of Dark Elves in this game. Here are the preliminary results for this contest:

  • Vitality: 19

  • Mind: 21

  • Strength: 20

  • Intelligence: 23

  • Dexterity: 20

Roegadyn

One of the first races in Final Fantasy XIV is these enormous giants. These humanoids have enormous frames and bulky bodies. They are regarded as the game's giants. Roegadyns are physically strong and resilient, which makes them excellent smiths, seafarers, and bodyguards.

The 'Sea Wolves'

Many Roegadyn went to the waters to become mariners and pirates and earned the nickname Sea Wolves due to their strength and fortitude. These sailors are from the northern islands. They have been recently spotted on seacrafts and other ships near Limsa Lominsa. The initial stats are as follows:

  • Vitality: 23

  • Mind: 21

  • Strength: 23

  • Intelligence: 18

  • Dexterity: 19

The Lancer, Gladiator, Marauder, and Pugilist classes are more appropriate for these sea-loving creatures. Other than this, they are also ideal for Monk, Dark Knight, Dragoon, Gunbreaker, Paladin, Dark Knight, and Warrior jobs.

Hellsguard

Several Roegadyin decided to reside on volcanoes, considered portals to the world below, while some of their kin took to the seas. Large towns are where you'll typically find these grizzled giants looking for work as warriors and mercenaries. The Hellsguard clan's initial stats are as follows:

  • Vitality: 23

  • Mind: 22

  • Strength: 20

  • Intelligence: 20

  • Dexterity: 18

These might be among the most powerful conjurers, gladiators, and marauders. They are also strong as scholars, astrologers, gunbreakers, dark knights, white mages, and paladins.

Lalafells

The tiniest creatures in Eorzea are called lalafells. They have easily recognized thanks to their diminutive stature and adorable appearance. They are regarded as the game's Dwarven race. Even though they appear cute and little, they are just as effective in combat.

The islands in the south were home to these small humanoids. They are friendly and quite agreeable. The majority of the cities have them.

Plainsfolk

These little people got their name from the place on their native islands where they lived. People from Plainfolk mostly lived in flat, open areas. Their diminutive size and earthy skin tone assist them in mixing up with their surroundings. The Plainsfolk's initial statistics are as follows:

  • Vitality: 23

  • Mind: 20

  • Intelligence: 22

  • Strength:19

  • Dexterity: 23

Dunesfolk

Originally, Dunesfolk lived in particular habitats in their native location, like dunes and plain-dwelling relatives. Besides bright eyes, they are nearly identical to their Plainsfolk cousins. Currently, they are mostly gathered in Ul'dah. The Dunesfolk's first statistics are as follows:

  • Vitality: 18

  • Mind: 23

  • Strength: 19

  • Intelligence: 22

  • Dexterity: 21

Au Ra

This class is very similar to the Hyurs; this race has certain characteristics that would distinguish them from the human species. The males have greater scales and horns than the females. The 'Othard continent' was once home to these scaled humanoids. Whether these individuals are dragon descendants because of their horns and scales has been questioned.

The 'Raen'

These are beings of the peace who dwell in the deep valleys of Othard. Now and then, a few Raens will set out in search of excitement. The starting statistics for this serene race are as follows:

  • Vitality: 19 

  • Dexterity: 22 

  • Mind: 23

  • Intelligence: 20

  • Strength: 19

The 'Xaela'

This particular clan comprises nomadic individuals who frequently live in small tribes. Their main sources of subsistence are gathering and hunting. Xaela frequently exhibits tendencies toward warmongering. The baseline statistics for these roving Au Ras are as follows:

  • Vitality: 22 

  • Dexterity: 20 

  • Mind: 18

  • Intelligence: 20

  • Strength: 23

Hrothgar

The 'Ronso race' from other Final Fantasy games is comparable to these humanoids with a lion-like appearance. Hrothgars are extremely short and hairy. Originating in the 'Ilsabard region,' these lion-like beasts eventually made Eorzea their home. As they migrated, initial disagreements were caused by communication issues that ultimately subsided.

The 'Helions'

Apart from being from the Southern areas of their own country, little is known about the Helions. They frequently serve and defend queens according to the social system. The Helions' first statistics are as follows:

  • Vitality: 23 

  • Dexterity: 17 

  • Mind: 23

  • Intelligence: 17

  • Strength: 23

The Lost

The Lost live a wandering lifestyle in contrast to their Helion ancestors. Their main source of income comes from trading. Additionally, compared to the other clan, they have a relatively fairer complexion. Here are T's first statistics.

  • Vitality: 23 

  • Dexterity: 17 

  • Mind: 23

  • Intelligence: 17

  • Strength: 23

Viera

One of the many races that resemble animals in the land of Eorzea is this one. Because of their slim build and pronounced rabbit ears, they resemble rabbits. Most Vieras live solitary lives and seldom leave their houses in the woods. Male Vieras exist, but their contributions to the social system are less substantial.

Rava

Because race and color are mostly linked with the Viera people, Rava's are the most known clan. They excel in disguising themselves and fitting in with their surroundings. Rava's first statistics are as follows:

  • Vitality: 18 

  • Dexterity: 23 

  • Mind: 21

  • Intelligence: 21

  • Strength: 20

Veena

Due to their residence in the icy highlands, this clan has fairer skin than their relatives. In the vicinity of their snowy homes, they also reside in forests. Veena's first statistics are as follows:

  • Vitality: 19 

  • Dexterity: 20 

  • Mind: 22

  • Intelligence: 23

  • Strength: 19

Conclusion

The information provided above pertains to each race in the game. Choosing the appropriate race can be crucial when deciding what class to play. Otherwise, players can select their race based on the type of role-playing they want.

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