Final Fantasy XIV PS5 beta is due to start

Greetings, everyone! I’m excited to bring you more details about the PS5 version of FFXIV launching into open beta tomorrow.


The PS5 version of FF14 brings many new enhancements to the game that make use of the console’s power and features, so we wanted to give you an introduction as to what you can expect: promising sharper graphics, faster frame rates, and shorter loading times than the PlayStation 4 version. All that plus a generous free trial makes this week a good time to get into the massively popular MMO.


Firstly, the beta is a “precaution” that won’t limit the content of the game, according to Lead Project Manager Shoichi Matsuzawa. In other words, the “beta” of it all is mostly for regulation, and you will essentially have the exact same game, but it’ll run and look better. If the beta goes without “critical issues,” Matsuzawa says the team will “transition straight into official service.”


You can choose to play the Free Trial version, which includes the base game, its first expansion, Heavensward, and allows for leveling up to level 60. All of this will carry over to the full release at the end of the open beta.


The PS5 version will make FFXIV look better than ever before with new display options and improved frame rates. Here are some of the specifics:
Matsuzawa: “We will offer three rendering resolutions to choose from in the PS5 version: 4K (2160p) / WQHD (1440p) / Full HD (1080p), which will then be scaled to match your TV’s output.
I wouldn’t want to make sweeping generalizations since there are so many different types of content in FF14, but in general, WQHD (1440p) and Full HD (1080p) should run at around 60 FPS during normal gameplay, and even in 4K (2160p) you should see frame rates around 40 FPS—significantly higher than the PS4 version.
Of course, there are some instances where you have a few dozen (to a few hundred!) players gathering in certain areas, which places a heavy load on rendering, but even then I believe you can still achieve around a stable 30 FPS.”


Alongside higher resolution counts, the game’s UI and icons have been cleaned up to look crisper than ever on consoles and there will be much clearer accompanying text. It will also take advantage of the PlayStation 5’s much-touted SSD in order to load faster than ever, which means that fast traveling should actually be, you know, fast.


Players will also get to enjoy the benefits of 3D audio, which in Final Fantasy XIV will revolve around the camera. As you turn it, the ambient sounds of Eorzea will adjust to your perspective, instead of just having a broad ambient soundscape. It’s a small touch that may get overlooked, but is appreciated and cool nonetheless.


The team’s also working on adding additional trophies, presumably as they roll out further expansions, since that system seems to be more “flexible” now.


We hope you’re as excited as we are for all of these features coming with the PS5 version. You'd better prepare some FFXIV Gil, the price might rise after maintenance. Welcome to visit our site: mmopixel.com.


It might just be time to check Final Fantasy XIV out again. See you in-game!