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New World Armor Perks - Enhance Your Stats, Pioneer!
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New World Armor Perks - Enhance Your Stats, Pioneer!

New World Armor Perks at MMOpixel

New World is the new sensation of MMORPGs. Designed by Amazon Game Studios, the title came to change the open-world video games forever. 

New World introduces new mechanics in comparison to other video games of the same genre. One of these mechanics is Perks, features that can help you to enhance and customize your character. 

But, what are Perks?

In this article, you are going to discover everything about New World Armor Perks, a specific type of Perks that can aid you to survive in this new land full of dangers. 

Come on, pioneer! Let’s start with the adventure!

What Are Perks?

What are perks and why you should consider to know the best ones

Perks are special traits that certain items have, giving boosts to different stats of weapons, armors, and general equipment and accessories. Perks add several bonuses to the characteristics of the character, determining their profile. 

This means you can have items that fit with the style of your character in the best way possible.

There are 9 types of Perks:

  • Armor.

  • Weapons.

  • Jewelry.

  • Amulet. Get the health perk that will give you more maximum health.

  • Earring.

  • Ring.

  • Bag.

  • Tool.

  • Fishing Pole.

New World Perks and Rarity

New World Armor Perks world guides

The number of perks that an item can have depends on the rarity of the item. There are 5 levels of Rarity in New World. 

  • Common [Grey] - 0 perks.

  • Uncommon [Green] - 1 perk.

  • Rare [Blue] - 2 perks.

  • Epic [Purple] - 3 perks.

  • Legendary [Orange] - Legendary items have fixed gear scores and fixed perks. 

When you insert a gem in an empty gem slot and your character receives the bonuses, the rarity of the item is not affected. 

Crafting for New World Armor Perks

Crafting different armor types can gives you impressive perks to boost your stats

When you craft an item in New World, such as a New World heavy armor, you can use Azoth, a resource that increases the chance for Perks on crafted items. 

You can use up to 75 Azoth per craft, depending on the tier of the item you are crafting. Azoth provides increases in intervals of 15. Each increase confers a high chance for one particular crafting slot. The highest chance is 75%.

You can also use Craft Mods to modify the item with perks. The chance for the perk is not 100%, and selecting a resource gives the item an increased chance to get the perk of the resource chosen. 

List of Best Perks for Armors and Protection You Need to Know

The best Armor and Protection Perks in New World

The table below presents armor and protection perks list. We’ve chosen the best and those that will give you better results. 





Refreshing Penetrating Shot

Penetrating shot kills reduce this ability’s cooldown by -3.0%

Bow & Armor

Sundering Shockwave

Shockwave applies Rend, reducing target’s damage absorption by -5.0% for 10.0 seconds

War Hammer & Armor

Revitalizing Beacon

Using Beacon increases healing power on self by 5.0% for 12.0 seconds

LifeStaff & Armor

Empowering Shooter’s Stance

Hitting a target while Shooter’s Stance grants Empower, increasing damage by 4.0% for 3.0 seconds

Musket & Armor

Refreshing Power Shot

Power shot kills reduce this ability’s cooldown by 18.5%

Musket & Armor

Flame Shield

You take 2% less Fire damage.



3% Outgoing Healing increase.


Lightning Protection

You take 2% less Lightning damage.


Lightning Shield Ward 

You take 2% less Lightning damage.


Nature Protection

You take 2% less Nature damage.



5% mana regen increase.


Thrust Shield Ward

You take 2% less Thrust damage.


Frozen Protection

You take 2% less Ice damage.


Slash Protection

You take 2% less Slash damage.


Arcane Protection

You take 2% less Arcane damage



You gain 5% more health from all incoming healing effects.


Strike Protection

You take 2% less Strike damage.



Critical hits deal 3% less damage to you.


Plentiful Shells

When hit with a rifle 5% chance you gain ammo.


Mana Toast

When you drink a health potion, gain 10 mana.


Healthy Toast

When you drink a mana potion, gain 3% of your max health.


Daytime Colossus

Boost to the chance of catching larger fish during daytime.

Fishing Pole

Elemental Ward

% Elemental Damage Absorption increase.

Armor, Amulet, Ring, Token

Fortifying Shield Rush

After hitting a target with Shield Rush, gain Fortify, increasing damage absorption on self by 5% for 4 seconds.


Ancient Ward

2.5% Damage Absorption increase against Ancient Guardians.


Weapon and Armor Perks

The best weapon and armor perks

Most of the Perks we mention below are weapon Perks. But some of them can use in Armor as well. 





Empowering Whirling Blade

Base damage is increased by 20% while performing a Whirling Blade attack if 3 or more enemies are within the radius of the attack.

Sword & Armor

Chain Fire

On light and heavy attack hit, cause a Chain Fire attack that bounces between 3 close targets. Does not trigger off persistent damage or DoT effects.

Main Hand, Two Hands

Penetrating Rapid Shot 

Increase armor penetration of the final arrow of Rapid Shot attacks by 5%.

Bow & Armor

Chain Lightning Attack

On light and heavy basic attack hit, cause a Chain Lightning attack that bounces between 3 close targets. Does not trigger off persistent damage or DoT effects.

Main Hand, Two Hands

Fortifying Sacred Ground

Allies healed by Sacred Ground gain Fortify, increasing damage absorption by 3% for 5 seconds.

Life Staff, Armor

Chain Nature

On light and heavy attack hit hit, cause a Chain Nature attack that bounces between 3 close targets. Does not trigger off persistent damage or DoT effects.

Main Hand, Two Hands

Accelerating Light’s Embrace

Allies below full health gain Haste when hit with Light's Embrace, increasing movement speed by 5% for 3 seconds.

Life Staff, Armor

Chain Ice

On light and heavy attack hit hit, cause a Chain Ice attack that bounces between 3 close targets. Does not trigger off persistent damage or DoT effects.

Main Hand, Two Hands

Chain Arcane

On light and heavy attack hit cause a Chain Arcane attack that bounces between 3 close targets. Does not trigger off persistent damage or DoT effects.

Main Hand, Two Hands, Shield

Chain Void

On hit light and heavy attack hit, cause a Chain Void attack that bounces between 3 close targets. Does not trigger off persistent damage or DoT effects.

Main Hand, Two Hand

Refreshing Move

Light and Heavy attacks reduce your active weapon cooldowns by 1%.

Main Hand, Two Hand

Mending Sticky Bombs

Gain 5% of your max HP on kill with a Sticky Bomb Explosion.

Musket, Armor

Empowering Armor Breaker

If Armor Breaker breaks a block, the next attack within 5 seconds deals 3% additional damage.

Two-Hand Hammer, Armor

Mending Protection

Increase healing power by 5% for 5 seconds if Orb of Protection heals an ally with no active buffs.

Life Staff, Armor

Fortifying Whirlwind

Whirlwind hits grant Fortify on self, increasing damage absorption by 3% for 2 seconds. (10 stacks max.).

Two-Hand Axe, Armor

Refreshing Mighty Gavel

Mighty Gavel kills reduce this ability's cooldown by -5%.

Two-Hand Hammer, Armor

Unbroken Winds

Gain 10% Mana after a full Wind Chill burst.

Ice Gauntlet, Armor

Keen Tondo

Increase Crit Chance by 2% against targets affected by Tondo's Bleed.

Rapier, Armor

Enfeebling Skewer

Skewer hits apply Weaken, reducing target's damage by -3% for 8 seconds.

Spear, Armor

Leeching Path of Destiny

Heal for 10% of the damage dealt from Path Of Destiny.

Two Handed Hammer, Armor

Efficient Burnout

Mana regen rate increased by 10% for 8 seconds after using Burnout.

Fire Staff, Armor

Accelerating Traps

Increase movement speed by 5% for 3 seconds after deploying a trap. Does not stack.

Musket, Armor

Contagious Reverse Stab

Reverse Stab transfers an active debuff from self to target hit. (Doesn't apply to boss status effects).

Sword, Armo

Unending Thaw

Frost effects remains on enemies for 2 seconds after exiting Ice Storm.

Ice Gauntlet, Armor

Crippling Reap

If the target hit with Reap is below 50% health, they are Slowed, reducing movement speed by 10% for 2 seconds.

Two Handed Axe, Armor

Accelerated Defiant Stance

Movement Speed Increased by 5% for 5 seconds after triggering Defiant Stance.

Shield, Armor

Enfeebling Maelstrom

Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by -3% for 4 seconds.

Two-Hand Axe, Armor


% of damage is converted to Void. Damage scales off base weapon stat or INT, whichever is higher.

Main Hand, Two Hand

Iced Refresh

Reduce all Ice cooldowns on a killing blow by 20%.

Ice Gauntlet, Armor

Deadly Frost

Frigid Showers ability will cause damage to enemies with Frostbite.

Ice Gauntlet, Armor

Energizing Splash of Light 

Allies hit with Splash of Light gain 3 stamina

Life Staff, Armor

Empowering Leaping Strike

Deal 3% additional damage to targets slowed by Leaping Strike's Cowardly Punishment upgrade.

Sword, Armor

Keenly Jagged

On Critical: Cause bleed that deals 7% weapon damage per second for 10s (10s cooldown).

Main Hand, Two Hands, Shield

Keen Vault Kick

Vault Kick increases random Crit Chance by 2% for 5 seconds.

Spear, Armor

Repulsing Shield Bash 

Shield Bash knocks targets an additional 25%.

Shield, Armor

Bleeding Sweep

Sweep's Coup De Grace now applies Bleed for -2% of weapon damage for 4 seconds.

Spear, Armor

Fortifying Rain of Arrows

Hitting a target with Rain of Arrows grants Fortify on self, increasing damage absorption by 5% for 6 seconds.

Bow, Armor

Accelerating Flamethrower

Applying 3 stacks of burn damage on a target with Flamethrower grants Haste, increasing movement speed by 5% for 2 seconds.

Fire Staff, Armor

Energizing Feral Rush

Gain 1 stamina for each successful hit with Feral Rush.

Hatchet, Armor

Fortifying Perforate

Gain a stack of Fortify, increasing damage absorption by 2% for 6 seconds per successful Perforate hit.

Spear, Armor

Penetrating Wrecking Ball

Wrecking Ball penetrates 5% of the target's armor.

Two-Hand Hammer, Armor


Reduces max cooldowns by -1%.

Armor, Shield, Amulet, Ring, Token

Refreshing Ward

Reduces active cooldowns by -0.5% after being hit 5 times. Does not trigger off persistent damage or DoT effects.

Armor, Shield, Amulet, Ring, Token

Mending Infected Throw

Infected Throw kills return 5% of the player's HP.

Hatchet, Armor

Energizing Evade Shot

Gain 2 Stamina after hitting a target with Evade Shot.

Bow, Armor


You take 5% less stamina damage while blocking.

Melee, Shield

Crippling Powder Burn

Targets hit with Powder Burn are slowed by -5% for 5 seconds.

Musket, Armor

Omnidirectional Evade

Evade's Adagio upgrade is applied when evading in any direction.

Rapier, Armor

Refreshing Torrent

Every hit of Raging Torrent reduces all Hatchet cooldowns by -1.0%.

Hatchet, Armor

Leeching Cyclone

Every hit of Cyclone heals you for 10% of weapon damage.

Spear, Armor

Refreshing Charge

Using Charge on a target with full health reduces the cooldown by 5%.

Two-Hand Axe, Armor

Refreshing Evasion

Reduces active cooldowns by -0.5% after exiting the dodge animation.

Armor, Shield, Amulet, Ring, Token

Refreshing Fleche

Hitting a target via a Crit backstab with Fleche reduces this ability's cooldown by 5%.

Spear, Armor


5% increase to headshot damage.


Sundering Riposte

Riposte grants Rend, reducing damage absorption of target by -5% for 10 seconds.

Rapier, Armor

Energizing Stopping Power

Gain 10% stamina on kills with Stopping Power.

Musket, Armor

Vorpal Distancing Throw

Social Distancing headshots deal 5% additional damage.

Hatchet, Armor

Sundering Javelin 

Javelin applies Rend, reducing target's damage absorption by -5% for 10 seconds.

Spear, Armor

Empowering Splinter Shot

Splinter Shot hits grant Empower, increase damage by 4% for 10 seconds or until the next attack.

Bow, Armor

Refreshing Divine Embrace

Using Divine Embrace on a target below 50% health reduces the cooldown by -10%.

Life Staff, Armor

Pylon Burst

Add a 1-meter radius damage AoE when Pylon Casts.

Ice Gauntlet, Armor


Damage increase against targets with an active Crowd Control status effect (Slow, Stun, Root.)

Main Hand, Two Hand

Healing Tomb

Gain 10% Health after exiting Entomb with full mana.

Ice Gauntlet, Armor

Refreshing Pillar of Fire

Reduce this ability's cooldown by 3% per enemy hit with Pillar of Fire.

FireStaff, Armor


% damage against targets with less than 30% Health.

Main Hand, Two Hand

Enfeebling Poison Shot

Poison Shot's arrow also applies to Weaken, reducing the target's damage by -3% for 4 seconds.

Bow, Armor

Other Perks You Need to Consider

Alternative perks in New World

Below, we list other perks that can be very useful for your purposes of surviving in the Aeternum. 





Angry Earth Bane

5% increase damage to Angry Earth.

Main Hand, Two Hand

Lost Bane

Increased damage to Lost.

Main Hand, Two Hand

Gourmand’s Burden

Reduce the weight of raw and cooked food by 5%.



When you gain faction tokens, gain 3% more.


Harvesting Yield

Harvesting yields 10% more resources.


Mining Yield

Mining yields 10% more resources.


Lumberjack’s Burden

Reduce the weight of wood, timber, and logging axes by 5%.


Lucky Day

Boost to the chance of catching better fish during the daytime.

Fishing Pole

Adored Harvesting Luck

While Harvesting, gain 5% chance at finding rare items.


Cooking Expertise

4% chance to craft additional items when Cooking.


Azoth Extraction

30% chance when you finish gathering a node to gain 1 Azoth.


Horticulture Discipline

Gain 3% more harvesting experience.


Prospector’s Discipline

Gain 3% more mining experience.


Lumberjack’s Discipline

Gains 3% more logging experience.


Tanner’s Discipline

Gains 3% more Skinning experience.

Skinning Knife

New World Armor Perks Final Thoughts

Pick the perk you believe fits with your style of gameplay and add it to your equipment. Soon you’ll see how your stats help you to reach a new level.

Last but not least, read our other articles. At MMOpixel we’re working hard to give you the best services related to the video games’ world!


Can I Add an Extra Perk to my Armor?

Many Armor pieces have an Empty Gem Slot. You can use these slots to socket a Gemstone. When you place a Gemstone on your equipment, it will give you a Perk.

 Does Armor Matter in New World?

Armor has a huge influence on characters' overall gameplay. It provides mitigations and resistance to certain elements and attacks but also determines how fast you become while fighting.

 What are Perks New World?

Perks are boosts that apply to any player's equipment. You can attach perks to armor, weapons, etc, and get an enhancement that improves your stats. You can obtain perks by getting a powerful bonus in killing monsters, healing a person according to the damage the skill can take, and much more.

 All trademarks are the property of their respective owners.

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