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Final Fantasy XI Monk Guide

In this guide, we will be focusing on the Monk and showing you what the Monk is capable of. The Monk is the sixth and final job class in Final Fantasy XI. The Monk is a unique job class in that it is unlike any other job class you have seen before. 

Abilities

The main focus of the Monk is to be able to heal party members and defend themselves with their bare hands. The Monk can be a very powerful job class if played correctly. 

  1. The Monk's first ability is called Haste. Haste is a spell that raises attack speed by 15%. This ability can be used in several different ways. You can use Haste on yourself to increase your attack speed, or you can use Haste on a party member to allow them to attack more rapidly.

  2. The second ability that the Monk has is named Healing Breath. Healing Breath is a powerful healing spell that allows you to heal every party member in an area around your character. Healing Breath should be used when you are at a party and during emergencies. Healing Breath will heal every party member within an area around you, regardless of their distance from you.

  3. The third ability that the Monk has is named Weapon Bash. Weapon Bash is a powerful attack that can be used to inflict a large amount of damage to an enemy. Weapon Bash can be used when the enemy is stunned or knocked down. 

  4. The fourth ability that the Monk has is named Berserk. Berserk is an offensive spell that lowers the defense of your target. This ability should be used when you are at a party and want to defeat a monster faster. 

  5. The fifth ability that the Monk has is named Barricade. Barricade is an ability that raises your defense and magic defense by 15%. You can use a barricade to protect yourself, or you can use it on a party member to protect them.

  6. The sixth and final ability that the Monk has is named Meditate. Meditate is a powerful healing spell that allows you to heal every party member in an area around your character. 

Healing Breath should be used at a party and during emergencies. Healing Breath will heal every party member within an area around you, regardless of their distance from you.

FFXI Monks Abilities

Traits

Monk's job is to generate high DPS, use his skills to attack the enemy, and ensure that the party has enough HP. Therefore, abilities and Traits are just as important as the equipment. Your performance will suffer if you equip the wrong ability set or equipment. 

Therefore, you should be aware of your abilities and traits' importance. You should not follow what other people say. Only use the ability set and equipment that will maximize your performance.

Monk's traits and abilities are divided into 6 categories:

    • Accuracy

    • Defense

    • Healing

    • Party Buffs

    • Damage Dealing Ailments

    • Damage Dealing Ailments

Accuracy Traits and Abilities

Accuracy traits and abilities are traits that increase the accuracy of a character. You need to have a high accuracy in dealing damage to monsters and avoiding attacks.

Defense Traits and Abilities

Defense traits and abilities are traits that increase your character's physical defense. This is important because you need a high defense to withstand attacks and avoid being KO'd.

Healing Traits and Abilities

Healing traits and abilities are traits that increase the amount of HP that you can heal. The higher your healing trait, the higher the amount of HP you can recover. It will also decrease the time it takes to do complete healing.

Party Buff Traits and Abilities

Party Buff traits and abilities are traits that increase the effects of your party members' buffs. The higher your Party Buff trait, the higher the impact of party members' buffs.

Damage Dealing Ailments Traits and Abilities

Damage Dealing Ailments traits and abilities are traits that increase the damage you deal with ailments. Therefore, the higher the Damage Dealing Ailments trait, the higher the damage you deal with ailments.

Attack Speed Traits and Abilities

Attack Speed traits and abilities are traits that increase your attack speed. Therefore, the higher the Attack Speed trait, the higher your attack speed. 

Buff Duration Traits and Abilities

Buff Duration Traits and Abilities are traits that increase the duration of your buffs. The higher the Buff Duration trait, the longer the buff lasts.

Critical Chance Traits and Abilities

Critical Chance Traits and abilities are traits that increase the chance of critical attacks. The higher the Critical Chance trait, the higher the chance of an acute attack. 

FFXI Monk Traits

Equipment

It is essential to know whether your equipment is right or not. You should not follow what other people say. Only use the equipment that will maximize your performance. A wrong set of equipment will decrease your damage and healing and stun you for many seconds. Therefore, you need to check your character's information panel often. If a piece of equipment is not good enough, you should replace it with a better one.

In this guide, we have listed every type of equipment used by monks in the game. We have also included some recommended combinations of equipment.

  • One Handed Sword (Top)

  • One Handed Sword (Bottom)

  • Two Handed Sword (Top)

  • Two Handed Sword (Bottom)

  • One Handed Axe (Bottom)

  • Two Handed Axe (Top)

  • Two Handed Axe (Bottom)

  • One Handed Blunt Weapon (Top)

  • One Handed Blunt Weapon (Bottom)

  • Two Handed Blunt Weapon (Top)

  • Two Handed Blunt Weapon (Bottom)

  • One Handed Spear (Top)

  • One Handed Spear (Bottom)

  • Two Handed Spear (Top)

  • Two Handed Spear (Bottom)

  • One Handed Bow (Top)

  • One Handed Bow (Bottom)

  • Two Handed Bow (Top)

  • Two Handed Bow (Bottom)

Chi Blast Gear

The Monk is a job that uses Chi to cast magic. In Final Fantasy XI, Monk was the second job of the White Mage. It has a very high healing ability but is also very easy to master. This job has been summoned in some form or another in every Final Fantasy game. The Monk is a job with no weapons. Instead, it uses only its fists to battle. This job is also one of the easiest jobs in Final Fantasy XI to level up.

The Monk can use Chi Blast. This potent magic attack damages all enemies in a circular area around the Monk. The Monk can also use Haste to increase its movement speed and attack speed or Slow to decrease its enemies' movement speed and attack speed. 

The Monk also can use Protect to increase its defense or Shell to increase its magic defense. This job used some magic spells from levels 1 through 15. The Monk could not use the level 16 and above spells.

FFXI Chi Blast

As good as it gets with the strengths of the Monk, it is equally expensive for your pockets to afford all the exclusive gear for the Monk. But do not worry; you can purchase extra stuff from in-game purchases. For that you need, Gils. If you are falling short of FFXI Gils, you can easily purchase them from our website.

If you want to purchase them, you can visit our website MMOPixel to purchase FFXI Gils. We provide the cheapest rate on the web.

Job Traits

The Monk is a melee DPS job that relies on accuracy, so the more natural DEX, the better. Monk has a lot of different abilities at their disposal. Some are better at lower levels, while others are better at higher levels. I will be going over the abilities and what level you should use them. 

There is a lot of discussion about the best way to level a Monk. Some people think it is better to delay using your better abilities until later levels, while others think it is better to use them as soon as possible. I will be going over the most efficient way to level your Monk. To gain the most levels per hour, you should always be using the best abilities you have available to you.

You want to use your higher damaging abilities at lower levels as much as possible. The Monk has 5 active and 3 passive job traits.

  • Active job traits are abilities that are used regularly and can require MP or TP to be used.

  • Passive job traits are abilities that are always in effect and do not require any type of resource.

The Monk job traits are as follows:

  • Protector (Active) - Attacks from the rear deal an additional 10% damage. 

  • Debilitator (Active) - Reduces the TP of an enemy by 20% each time they take damage from you. This effect stacks up to 4 times. 

  • Inner Beast (Passive) - Increases the rate at which your HP naturally recovers by 40%. 

  • Counter Attack (Active) - When hit, you have a 50% chance to attack the enemy that attacked you and increase your counter-attack skill level by 1. This effect can stack up to 3 times and can only be triggered once every 2 seconds. The higher your counter-attack skill level, the higher the damage will be.

You should always be using Protector whenever you are not in a party or raid situation. This will increase your damage output significantly and should be used whenever you fight a monster that is not targeting you.

Debilitator stacks up to 4 times and does not consume any resources, so there is no reason not to use it whenever possible.

Inner Beast is a passive trait that only works when not in combat. This means it will allow you to recover health without using potions, food, MP, or TP. You want to ensure that your health is always full so you can take advantage of the increased damage or healing from Inner Beast.

Conclusion

The Monk is a potent class and is one of the six classes that can become a Paladin. The Monk has a lot of strength and defense but also has a good amount of magic defense. The Monk is an excellent class at a party because of its ability to recover other party members' health and mana. If you want to play as a powerful class, then go ahead and choose the Monk.

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