Final Fantasy XI Warrior Guide is designed to help new Warriors learn the game and become more effective in the most challenging aspects of the game. If you want to be a victorious Warrior, this guide is for you.
One of the most overlooked aspects of being a Warrior is the role of a healer. Although this is not your main role, knowing how to heal yourself and your allies is very important. As a Warrior, you have access to various healing spells that can help keep you alive during tough battles.
In addition, you can equip certain pieces of gear that can help you recover from damage more quickly. This section will also cover how to set up macros and gear sets for yourself so you can heal yourself and other party members in the middle of battle.
In Final Fantasy XI, the Warrior is an offensive powerhouse with a large variety of physical attacks and a few magical attacks. In addition, the Warrior can equip most weapons and armor. The Warrior's three primary stats are Strength, Agility, and Stamina.
The Warrior's main role is dealing damage to the enemy. They also can wear heavy armor and not be slowed down by it.
Warriors can use a variety of different weapons. They can equip axes, hammers, spears, and swords. They also can wield a shield that will increase their defense stats.
Warriors also have access to many different abilities that will allow them to deal even more damage to their enemies. These abilities are divided into three categories: Attack, Defense, and Support.
The first ability group is the Warrior's attack abilities. These abilities are used to deal more damage to enemies and are divided into two different categories: Primary and Secondary. The Primary skills are the first set of abilities that the Warrior can obtain. These abilities will be available starting at level 10 and require 2 Skill Points to unlock. At level 20, the Warrior will gain access to the Secondary abilities, which require another 1 Skill Point to unlock.
The Warrior's first Primary ability is Cleave. Cleave will allow the Warrior to swing their weapon twice in quick succession dealing AOE damage to all enemies in a small area. This ability is best used when surrounded by multiple enemies as it will hit all of them.
2. Critical Strike
The second Primary ability is Critical Strike. Critical Strike will increase the Warrior's chance to strike critically by 5% and then allow the Warrior to deal massive damage against an enemy (or enemies) when they critically strike. This is a beneficial ability when faced with single targets because it increases the chance of doing massive amounts of damage against them.
1. Savage Charg
The first Secondary ability is Savage Charge. Savage Charge will cause the Warrior to rush forward to a nearby enemy and deal damage and knock back all enemies within a 5-yard radius. This ability is best used in small rooms or corridors as it will only knock back enemies that are within 5 yards of the Warrior.
The second Secondary ability is Whirlwind. A Whirlwind will cause the Warrior to spin in a circle dealing damage to all enemies around them. This ability is best used when surrounded by multiple enemies as it will hit all of them.
3. War Cry
The third Secondary ability is War Cry. War Cry will cause the Warrior to yell out and cause all enemies within 20 yards to be silenced for 5 seconds and take damage over time. This ability is best used to help groups of casters by silencing all nearby enemies.
4. Battle Order
The fourth Secondary ability is Battle Orders. Battle Orders will cause the Warrior to yell out, and all-party members within 50 yards will have their life, stamina, mana, attack speed, and armor increased. This ability will increase the DPS of the entire party.
This is a list of the weapons you can use as a Warrior in Final Fantasy XI. Each weapon has a base attack power and a delay value. The base attack power increases per level of skill that you have with the weapon, while the delay increases per level of skill that you have with the weapon's class. All weapons have a maximum level of 99, although weapons may be equipped at lower levels.
Lance: The Lance is a pole arm used to stab enemies. This weapon hits hard but cannot hit multiple enemies. It also has a small amount of delay between swings. However, it can be helpful to attack enemies low on health.
Sword: The Sword is a one-handed weapon that can be used with a shield. It has a good balance of attack power and delay. Swords are good for tanking and also good to use when in groups.
Great Sword: The Great Sword is a two-handed weapon that can hit multiple enemies simultaneously. It has a large amount of attack power but a large amount of delay between swings.
Dagger: The Dagger is a small weapon that can be used with a shield. It has a very low delay but cannot hit multiple enemies. Therefore, Daggers are good to use against single-target enemies.
Spear: The Spear polearm that can be thrown at enemies. It has a very long range but also a high amount of delay. Therefore, spears are good to use against enemies with large amounts of health.
2h Axe: The 2h Axe is a two-handed weapon that can be used with a shield. It has high attack power and a small delay between swings. It is useful to use when in groups.
1h Axe: The 1h axe is a one-handed weapon that can be used with a shield. It has a medium amount of attack power and a medium amount of delay between swings. It is also helpful to use when in groups.
Bow: The Bow is a ranged weapon that uses arrows. It has a high amount of delay and a low amount of attack power. It is useful to use when enemies are far away and when you have high dexterity.
Crossbow: The Crossbow is a ranged weapon that uses bolts. It has a medium amount of delay and a medium amount of attack power. It is useful to use when enemies are far away and when you have high dexterity.
Spear: The Spear is a melee weapon that can be thrown at enemies. It has a long range but a high amount of delay. Spears are good to use against enemies with large amounts of health.
Slayer: The Slayer is a melee weapon that can be thrown at enemies. It has a very long range but also a high amount of delay. Spears are good to use against enemies with large amounts of health.
All armor can be enchanted with runes to increase its effects or improve its stats. Three main types of runes are used for enchanting: Glyphs, Sigils, and Marks.
Glyphs add elemental damage to weapons and armor. As good as it gets with the strengths of the Warrior, but you may require to spend some Gils to upgrade it. If you are falling short of Gils, the in-game currency, you can easily purchase it for real money.
Visit our website MMOPixel to purchase FFXI Gils at the best price on the web.
The Warrior is a character that can take a lot of punishment, but it can dish it out as well. Strong attacks are the main attraction for this class, with the ability to attack quickly and efficiently in groups. The Warrior can also enhance their weapon with additional skills and spells. They can be very powerful in battles, and they can be very useful in different situations.